Roughly 41 hours of on-demand video for the modeling portion alone.
: Students have noted that the Q&R (Questions and Replies) section is actively maintained and helpful for troubleshooting complex issues. Summary of Course Ratings Course Module Average Rating Key Takeaway 01: Character Modeling 4.8 / 5 (900+ ratings) Excellent for mastering ZBrush tools and Maya retopology. 02: Texturing & Rendering 4.8 / 5 (250+ ratings) Strong focus on professional-grade texturing and look-dev. udemy complete game character workflow 01 and 02
" series, specifically focusing on the transition from high-poly conceptualization to a game-ready asset I. Conceptualization & High-Poly Sculpting (Part 01) Roughly 41 hours of on-demand video for the
Intermediate artists (basic knowledge of navigation required). Primary Software: ZBrush, Maya/Blender, Substance Painter, Marmoset Toolbag, Unreal Engine/Unity. 02: Texturing & Rendering 4
You have a fully animated, textured, and lit character moving inside a game engine.