Unlike SoulCalibur II (which got Link) or Splinter Cell (which got exclusive levels), the Hitman Contracts GameCube port features zero exclusive content. There are no Nintendo-themed suits (Samus armor would be hilarious but impossible). There is no "Mario 47" easter egg.
: The only Hitman title that was officially released on the . Hitman: Contracts hitman contracts gamecube
is often described as the darkest and most atmospheric entry in the series. It serves as both a sequel and a "remix" of the original 2000 PC game, Hitman: Codename 47 . Why No GameCube Version? Unlike SoulCalibur II (which got Link) or Splinter
The story is told through flashbacks as a wounded Agent 47 recovers in a Paris hotel room after a failed mission. Why was it not on GameCube? : The only Hitman title that was officially released on the
Hitman: Contracts offers immense replayability. At the end of every mission, you are given a rating: from "Mass Murderer" to the coveted "Silent Assassin." Achieving Silent Assassin status requires you to kill only the target, with no bodies found, and no alerts. This turns the game into a hardcore logic puzzle.
The game's success can be attributed to its well-designed gameplay mechanics, which have been influential in the stealth genre. The Hitman series has continued to evolve over the years, with subsequent titles building upon the foundation established in Contracts.