Yuzu Shader Cache New! Jun 2026
The Disk Shader Cache stores these compiled instructions on your hard drive. Once a shader is built, Yuzu can simply pull it from the disk the next time it’s needed, eliminating the lag. Types of Cache in Yuzu
To get the most out of your shader cache and minimize stuttering, consider these settings: yuzu shader cache
: When a game encounters a new visual element, the emulator pauses the game to build the required shader. This causes the "stuttering" often felt in new areas. Disk Shader Cache The Disk Shader Cache stores these compiled instructions
| Type | Description | Portable? | | :--- | :--- | :--- | | | Contains the list of shaders the game has requested. This is the "recipe" file. | Yes – can be shared between users with different GPUs. | | Pipeline Cache | Compiled, GPU-specific binaries. Tied to your exact driver version and graphics card model. | No – breaks on other systems. | This causes the "stuttering" often felt in new areas