Code-pre-gfx Black Ops 2 Page

This feature would allow the engine to swap shader permutations on the fly without recompiling the entire Gfx pipeline, reducing stutter when entering new areas with complex lighting (e.g., moving from outdoors to indoors with volumetric lighting).

Black Ops 2 deserves to be played, whether you are fighting through "Old Wounds" on Veteran or raining scorestreaks down on Hijacked. With this guide, that black screen will be nothing but a memory. code-pre-gfx black ops 2