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Multitexture 2.04

| Metric | MT 2.0 (4 layers) | MT 2.04 (6 layers) | Improvement | |----------------------------|-------------------|--------------------|-------------| | Draw calls per frame | 48 | 37 | -22.9% | | Texture bandwidth (MB/frame)| 1024 | 716 | -30.1% | | Shader permutations | 12 | 8 (shared) | -33.3% | | GPU time (ms) | 11.2 | 8.7 | -22.3% |

He dragged in a complex character model—the "Old King" asset that had broken the previous build. In 2.03, the King’s velvet robes had rendered with the texture of wet sandpaper, and his crown floated six inches above his head. multitexture 2.04

: Version 2.04 supports 3ds Max versions from 2012 up to the current 2026 release. | Metric | MT 2

Final = (Diffuse * Lightmap) * (BumpNormal · LightDirection) + Specular Final = (Diffuse * Lightmap) * (BumpNormal ·