Opposer Vr Script Verified

private IEnumerator CoverCheckRoutine()

NPC Host (cheerful): "Today we'll finalize the nutrient-sharing ordinance—any thoughts?"

else

float distanceToPlayer = Vector3.Distance(transform.position, player.position);

private void ChaseBehavior()

if (animator != null) animator.SetTrigger("Hurt");

Have you tried using gameplay-altering scripts in your favorite VR games? Let us know your experience in the comments below! opposer vr script

// Define transitions Transition idle -> open on Event(Trigger); Transition open -> idle on Event(Release);