Opengl Es 31 Android Top Portable Guide
: Includes support for multisample textures, stencil textures, and texture gather
Allows the GPU to perform general-purpose computing tasks (like physics simulations or image processing) that are tightly integrated with the graphics pipeline. opengl es 31 android top
If your goal is the on Android, OpenGL ES 3.1 is still a powerhouse. While Vulkan offers lower overhead, ES 3.1 gives you compute shaders and indirect rendering with far broader device support. : Includes support for multisample textures