*Fire Throwers deal "area of effect" damage, meaning they can hit multiple units at once and are highly effective against wooden structures.
Perhaps the most misunderstood statistic in the game is armor and its interaction with "Piercing" damage. stronghold crusader unit stats
We hope this comprehensive guide to Stronghold Crusader unit stats has been helpful. Do you have a favorite unit or strategy in the game? Share your thoughts in the comments below! *Fire Throwers deal "area of effect" damage, meaning
The sun had not yet climbed above the copper dunes when Salim ibn Rasha slipped from the shadow of his tower. For thirty years the stonework of Qasr al-Ahmar had baked under an unending sky, and for thirty years Salim had kept its bowmen ready, its granaries full, and its memories of a single defeat burned into the inside of his skull. That defeat had been at the hands of mercenaries and temperamental trebuchets—machines with more appetite for rock than reason. Tonight, the horizon smelled of iron and strategy. The Crusaders were coming. Do you have a favorite unit or strategy in the game
are the ultimate "soak" units due to their massive 50,000 HP, making them nearly impossible to kill quickly with standard arrows. Armored Resilience
*Crossbowmen deal high burst damage per shot (approx. 50 dmg) but have a long 5.5-second cooldown.