The search terms you provided refer to The Art and Making of Control , an extensive companion book for the video game by Remedy Entertainment. Published by Future Press
The concept of "flow," as described by psychologist Mihaly Csikszentmihalyi, is particularly relevant to the experience of artistic control. When an artist is in a state of flow, they are completely absorbed in their work, and the boundaries between self and object blur. In this state, control is not something that is consciously exerted, but rather an effortless extension of the artist's being. Control in Contemporary Artistic Practice
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Control collects paintings, photographs, and mixed-media pieces that examine how power, routine, and technology shape bodies, spaces, and perception. Through austere compositions, tactile surfaces, and ruptured grids, the works trace moments where control is asserted, surrendered, simulated, or subverted. Essays and visual sequences move between intimate vignettes and institutional structures to ask: who designs systems, who is disciplined by them, and how do materials resist categorization?
The paper discusses various control systems used in art, including: